// standard ASCII 5x8 font (6 pixel spacing including the one-pixel space best added on left side)

#include <avr/pgmspace.h>

const uint8_t font[] PROGMEM = {
  0x00, 0x00, 0x00, 0x00, 0x00, // space
  0x00, 0x00, 0x5F, 0x00, 0x00, // !
  0x00, 0x07, 0x00, 0x07, 0x00, // "
  0x14, 0x7F, 0x14, 0x7F, 0x14, // #
  0x24, 0x2A, 0x7F, 0x2A, 0x12, // $
  0x23, 0x13, 0x08, 0x64, 0x62, // %
  0x36, 0x49, 0x56, 0x20, 0x50, // &
  0x00, 0x08, 0x07, 0x03, 0x00, // '
  0x00, 0x1C, 0x22, 0x41, 0x00, // (
  0x00, 0x41, 0x22, 0x1C, 0x00, // )
  0x2A, 0x1C, 0x7F, 0x1C, 0x2A, // *
  0x08, 0x08, 0x3E, 0x08, 0x08, // +
  0x00, 0x80, 0x70, 0x30, 0x00, // ,
  0x08, 0x08, 0x08, 0x08, 0x08, // -
  0x00, 0x00, 0x60, 0x60, 0x00, // .
  0x20, 0x10, 0x08, 0x04, 0x02, // /
  0x3E, 0x51, 0x49, 0x45, 0x3E, // 0
  0x00, 0x42, 0x7F, 0x40, 0x00, // 1
  0x72, 0x49, 0x49, 0x49, 0x46, // 2
  0x21, 0x41, 0x49, 0x4D, 0x33, // 3
  0x18, 0x14, 0x12, 0x7F, 0x10, // 4
  0x27, 0x45, 0x45, 0x45, 0x39, // 5
  0x3C, 0x4A, 0x49, 0x49, 0x31, // 6
  0x41, 0x21, 0x11, 0x09, 0x07, // 7
  0x36, 0x49, 0x49, 0x49, 0x36, // 8
  0x46, 0x49, 0x49, 0x29, 0x1E, // 9
  0x00, 0x00, 0x14, 0x00, 0x00, // :
  0x00, 0x40, 0x34, 0x00, 0x00, // ;
  0x00, 0x08, 0x14, 0x22, 0x41, // <
  0x14, 0x14, 0x14, 0x14, 0x14, // =
  0x00, 0x41, 0x22, 0x14, 0x08, // >
  0x02, 0x01, 0x59, 0x09, 0x06, // ?
  0x3E, 0x41, 0x5D, 0x59, 0x4E, // @
  0x7C, 0x12, 0x11, 0x12, 0x7C, // A
  0x7F, 0x49, 0x49, 0x49, 0x36, // B
  0x3E, 0x41, 0x41, 0x41, 0x22, // C
  0x7F, 0x41, 0x41, 0x41, 0x3E, // D
  0x7F, 0x49, 0x49, 0x49, 0x41, // E
  0x7F, 0x09, 0x09, 0x09, 0x01, // F
  0x3E, 0x41, 0x41, 0x51, 0x73, // G
  0x7F, 0x08, 0x08, 0x08, 0x7F, // H
  0x00, 0x41, 0x7F, 0x41, 0x00, // I
  0x20, 0x40, 0x41, 0x3F, 0x01, // J
  0x7F, 0x08, 0x14, 0x22, 0x41, // K
  0x7F, 0x40, 0x40, 0x40, 0x40, // L
  0x7F, 0x02, 0x1C, 0x02, 0x7F, // M
  0x7F, 0x04, 0x08, 0x10, 0x7F, // N
  0x3E, 0x41, 0x41, 0x41, 0x3E, // O
  0x7F, 0x09, 0x09, 0x09, 0x06, // P
  0x3E, 0x41, 0x51, 0x21, 0x5E, // Q
  0x7F, 0x09, 0x19, 0x29, 0x46, // R
  0x26, 0x49, 0x49, 0x49, 0x32, // S
  0x03, 0x01, 0x7F, 0x01, 0x03, // T
  0x3F, 0x40, 0x40, 0x40, 0x3F, // U
  0x1F, 0x20, 0x40, 0x20, 0x1F, // V
  0x3F, 0x40, 0x38, 0x40, 0x3F, // W
  0x63, 0x14, 0x08, 0x14, 0x63, // X
  0x03, 0x04, 0x78, 0x04, 0x03, // Y
  0x61, 0x59, 0x49, 0x4D, 0x43, // Z
  0x00, 0x7F, 0x41, 0x41, 0x41, // [
  0x02, 0x04, 0x08, 0x10, 0x20, // backslash
  0x00, 0x41, 0x41, 0x41, 0x7F, // ]
  0x04, 0x02, 0x01, 0x02, 0x04, // ^
  0x40, 0x40, 0x40, 0x40, 0x40, // _
  0x00, 0x03, 0x07, 0x08, 0x00, // `
  0x20, 0x54, 0x54, 0x78, 0x40, // a
  0x7F, 0x28, 0x44, 0x44, 0x38, // b
  0x38, 0x44, 0x44, 0x44, 0x28, // c
  0x38, 0x44, 0x44, 0x28, 0x7F, // d
  0x38, 0x54, 0x54, 0x54, 0x18, // e
  0x00, 0x08, 0x7E, 0x09, 0x02, // f
  0x18, 0xA4, 0xA4, 0x9C, 0x78, // g - note first use of 8th (bottom) row
  0x7F, 0x08, 0x04, 0x04, 0x78, // h
  0x00, 0x44, 0x7D, 0x40, 0x00, // i
  0x20, 0x40, 0x40, 0x3D, 0x00, // j
  0x7F, 0x10, 0x28, 0x44, 0x00, // k
  0x00, 0x41, 0x7F, 0x40, 0x00, // l
  0x7C, 0x04, 0x78, 0x04, 0x78, // m
  0x7C, 0x08, 0x04, 0x04, 0x78, // n
  0x38, 0x44, 0x44, 0x44, 0x38, // o
  0xFC, 0x18, 0x24, 0x24, 0x18, // p - uses 8th row
  0x18, 0x24, 0x24, 0x18, 0xFC, // q - uses 8th row
  0x7C, 0x08, 0x04, 0x04, 0x08, // r
  0x48, 0x54, 0x54, 0x54, 0x24, // s
  0x04, 0x04, 0x3F, 0x44, 0x24, // t
  0x3C, 0x40, 0x40, 0x20, 0x7C, // u
  0x1C, 0x20, 0x40, 0x20, 0x1C, // v
  0x3C, 0x40, 0x30, 0x40, 0x3C, // w
  0x44, 0x28, 0x10, 0x28, 0x44, // x
  0x4C, 0x90, 0x90, 0x90, 0x7C, // y - uses 8th row
  0x44, 0x64, 0x54, 0x4C, 0x44, // z
  0x00, 0x08, 0x36, 0x41, 0x00, // {
  0x00, 0x00, 0x77, 0x00, 0x00, // |
  0x00, 0x41, 0x36, 0x08, 0x00, // }
  0x02, 0x01, 0x02, 0x04, 0x02, // ~
  0x3C, 0x26, 0x23, 0x26, 0x3C  // house shape: up pointer better than ^
};
